UEL Games

Computer Games Design
Computer Games Development

Learning takes place through lectures, seminars and practical workshops in specialist labs, screenings, presentations, crits and invited speakers from industry. Tutorial sessions are also available, as well as personal one-to-one supervision of final year projects and dissertations. Most assessment is via practical, theoretical and group and individual project coursework.

Students are expected to undertake individual and team-based project work at all levels of study. This allows students to develop their own ideas, work in groups and/or research specific topics. There is the opportunity to work in small groups or individually on live client briefs in the second year of study.